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INFO 490 DC - Special Topics - The Video Game Dev Process

Campus: Urbana-Champaign

Description:

Topics of current interest. Course Information: 1 to 4 undergraduate hours. 1 to 4 graduate hours. May be repeated if topics vary. Prerequisite: Consent of instructor. Other prerequisites as specified for each topic offering. See Class Schedule.

Special Instructions:

The emphasis of this course is understanding the video game development process as seen in current Game Studios. The course will focus on key elements of the process including each phase of the development timeline, scheduling, prototyping, iteration, QA, game builds and player research. Students will form small teams (4-6 with the goal of using the concepts taught in class to create a video game from a catalog of pre-existing designs. Considering the limited time frame of the semester, the state of the final product is not as important as understanding the game develop cycle. Knowledge of a programming engine (preferably Unity) is desired but not a pre-requisite. Students are required to log in and use Compass2g (compass2g.illinois.edu) in order to complete this course. Open to Sophomores/ Juniors/ Seniors and Graduate students

Option 1

Number of Required Visit(s): 0

Course Level: Graduate

Credit: 3

Term(s): Spring


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