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CS 498 GA3 - Special Topics - Game Development

Campus: Urbana-Champaign


Subject offerings of new and developing areas of knowledge in computer science intended to augment the existing curriculum. See Class Schedule or departmental course information for topics and prerequisites. Course Information: 1 to 4 undergraduate hours. 1 to 4 graduate hours. May be repeated in the same or separate terms if topics vary.

Special Instructions:

This is a team and project-based course on video game design and development using Unreal Engine and C++. Topics covered will include geometric modeling, game physics and AI, shader programming, and software and engineering practices within the game industry It is strongly suggested that you complete the following before enrolling in the course: CS 225

Option 1

Number of Required Visit(s): 0

Course Level: Graduate

Credit: 3

Term(s): Spring


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